Presence Learning

This page contains a growing collection of materials that will help you learn about Presence and/or start working on its various aspects. We are collecting high quality tutorials, state-of-the-art reports and open source software packages in the fields of Presence technology, theory, measurement, applications as well as social and ethical issues.
If you would like to contribute your own materials or suggest other links for this page please let us know [ + learning (at)].


Presence  theory
Being There - by G. Riva, F. Davide, W.A. IJsselsteijn

Elements of a multi-level theory of presence - by Wijnand IJsselsteijn
Towards a Neuropsychological Basis of Presence - by Wijnand IJsselsteijn

Measuring presence
OmniPres Presence Measurement Compendium

Measuring and Managing Presence in Virtual Environments
Measuring Presence: Subjective, Behavioral and Physiological Methods - by Brent E. Insko
Overview of questionnaires used to measure Presence

Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire - by Mel Slater

Presence technologies
Commodity-Based Projection VR
Course Notes for SIGGRAPH 2004

Creating an Avatar Using Immediate Editing
How to create a VRML/X3D avatar using open source  software only
Telepresence, Effective Visual Collaboration and the Future of Global Business at the Speed of Light - by Howard S. Lichtman

Three STAR papers regarding Embodied Conversational Agents dialog management, speech technology and emotion by the COMPANION consortium

Building Expression into Virtual Characters - by V. Vinayagamoorthy, M. Gillies, A. Steed, E. Tanguy, X. Pan, C. Loscos, M. Slater
A Eurographics STAR report on Virtual Characters
AR Toolkit: Augmented Reality software

OpenSG: scenegraph-based 3D engine

OpenScenegraph: scenegraph-based 3D engine

OpenInventor: interactive 3D graphics

DIVERSE: VR toolkit

Alice - An instrument for programming 3D graphics

Presence applications
Cybertherapy in Practice - by G. Riva

Towards an Immersive Virtual Environment for medical team training
Virtual Reality Treatment for Phobias and Pain

Virtual Reality in behavioral neuroscience and beyond - by Michael J. Tarr & William H. Warren

Applying Virtual Prototyping to the Innovative Design of Low Energy Accelerators - by  Mingwu Fan, Shigi Li, Tiaogin Yu, Dezhi Chen, Yonggian Xiong

A Survey of Surgical Simulation: Applications, Technology and Education

Social and ethical issues
Socio-Technical Interaction Networks: A Discussion of the Strengths, Weaknesses and Future of Kling’s STIN Model, by Eric Mayer
The ethics of virtual reality - by Peter Horsfield

Cyberspace May Overcome Ethical Constraints In Experiments

Ethical issues in the application of virtual reality to medicine

Some practical considerations of ethical issues in VR research
Moving Beyond the Game: Social Virtual Worlds

SoA_papers.pdf462.98 KB